Show Summary Details
- Title Pages
- Dedication
- Acknowledgments
- Introduction
- Part I The Digital Landscapes for Youth
- Chapter 1 Digital Playgrounds vs. Virtual Playpens in Early Childhood
- Chapter 2 Multimedia Parks vs. Virtual Malls in the Elementary Years
- Chapter 3 Wireless Hangouts vs. A Palace in Time During High School
- Summary
- Part II A Framework for Designing Digital Landscapes for Personal Development
- Chapter 4 Creating Digital Content to Promote Competence
- Chapter 5 Creativity to Build Confidence
- Chapter 6Choices of Conduct to Develop Character Traits
- Chapter 7 Communication for Promoting Connections
- Chapter 8 Collaboration to Form Caring Networks
- Chapter 9 Community Building as Contribution
- Summary
- Part III Plotting Learning Trajectories Through Design
- Chapter 10 Programs and Policies
- Chapter 11 From Developing Curriculum to Designing Experiences
- Chapter 12 Case Studies
- Conclusion
- References
- Index
Conclusion
Conclusion
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- Title Pages
- Dedication
- Acknowledgments
- Introduction
- Part I The Digital Landscapes for Youth
- Chapter 1 Digital Playgrounds vs. Virtual Playpens in Early Childhood
- Chapter 2 Multimedia Parks vs. Virtual Malls in the Elementary Years
- Chapter 3 Wireless Hangouts vs. A Palace in Time During High School
- Summary
- Part II A Framework for Designing Digital Landscapes for Personal Development
- Chapter 4 Creating Digital Content to Promote Competence
- Chapter 5 Creativity to Build Confidence
- Chapter 6Choices of Conduct to Develop Character Traits
- Chapter 7 Communication for Promoting Connections
- Chapter 8 Collaboration to Form Caring Networks
- Chapter 9 Community Building as Contribution
- Summary
- Part III Plotting Learning Trajectories Through Design
- Chapter 10 Programs and Policies
- Chapter 11 From Developing Curriculum to Designing Experiences
- Chapter 12 Case Studies
- Conclusion
- References
- Index