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IntercorporealityEmerging Socialities in Interaction$
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Christian Meyer, J Streeck, and J. Scott Jordan

Print publication date: 2017

Print ISBN-13: 9780190210465

Published to Oxford Scholarship Online: August 2017

DOI: 10.1093/acprof:oso/9780190210465.001.0001

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Challenges of Conducting Interaction with Technologically Mediated Bodies

Challenges of Conducting Interaction with Technologically Mediated Bodies

Chapter:
(p.303) 12 Challenges of Conducting Interaction with Technologically Mediated Bodies
Source:
Intercorporeality
Author(s):

Elizabeth Keating

Publisher:
Oxford University Press
DOI:10.1093/acprof:oso/9780190210465.003.0012

Technologically mediated interaction challenges people’s habitual ways of acting interdependently and intercorporeally with others. This chapter discusses strategies observed in two different groups, computer gamers playing Massively Multiplayer Online Role-Playing Games (MMORPGs), and engineers, as each group collaborates in goal-directed activities where technology significantly alters the reciprocal sharing of body experience. The gamers and engineers are challenged to render their bodies meaningful through interactive digital environments in order to effectively coordinate actions. As bodies are able to be extended through space, the technology which makes this possible also reduces key aspects of visual and sensory fields, including the arrangement of bodies in space and movement. This in turn affects the achievement of focused interaction, the transfer of skills, and the understanding of checks and alignment.

Keywords:   intercorporeal, technologically mediated interaction, computer gaming, engineering, interactive digital environment, Massively Multiplayer Online Role-Playing Games (MMORPGs)

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