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Stoneman, P. (2010-02-04). Soft Innovation in the Creative Industries: Books, Recorded Music, and Video Games. In Soft Innovation: Economics, Product Aesthetics, and the Creative Industries. : Oxford University Press. Retrieved 21 Feb. 2020, from https://www.oxfordscholarship.com/view/10.1093/acprof:oso/9780199572489.001.0001/acprof-9780199572489-chapter-4.