Game Theory and Economic Modelling
Kreps, David M.,
Paul E. Holden Professor of Economics, Graduate School of Business,
Stanford University
Print publication date: 1990
Published to Oxford Scholarship Online: November 2003 Print ISBN-13: 978-0-19-828381-2 doi:10.1093/0198283814.001.0001 |
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Abstract:
Beginning in the early to the mid-1970s, non-cooperative game theory became an important tool of economics. This book is based on a series of lectures given at Oxford, and comments on this use of non-cooperative game theory. After providing a non-technical introduction to the basic ideas of non-cooperative game theory, the book discusses: (1) how and why game theory has been a success—because it permits economists to model and analyse situations of dynamic competition and where private information plays an important role; (2) how and why the theory has failed—to provide an understanding of when it (and equilibrium analysis) applies, when not, and what to do when not; and (3) how its weaknesses might be addressed—by considering individuals who are imperfectly rational and learn adaptively.
Keywords: adaptive learning, bounded rationality, dynamic competition, informational economics, Nash equilibrium, non-cooperative game theory, private information, reciprocity Table of Contents
1.
Introduction
2.
The Standard
3.
Basic Notions of Non-Cooperative Game Theory
4.
The Successes of Game Theory
5.
The Problems of Game Theory
6.
Bounded Rationality and Retrospection
Bibliography
Index
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